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Rhythm heaven fever interview
Rhythm heaven fever interview




rhythm heaven fever interview

The player then must catch the torch by pressing A + B, which causes the onion to catch it. The game starts with a count-in, followed by a torch being thrown from offscreen. Judging from its position in the debug menu, this game was intended to be an Endless Game.

  • There's unused animations and background textures that need to be added.Īccessible via the debug menu is an entirely unused game called Seika Relay (or Torch Relay, as the folder containing the graphics for the game is named).
  • Unused Frog Jump (Endless Remix) Practice Unused Chameleon (Endless Remix) Practice This entry only exists in the Japanese version, making it one entry longer than the other versions.

    rhythm heaven fever interview

    This entry depends on if you're playing the Japanese or international versions of the game.Īn unused Endless Game. Rhythm Test from opening the Rhythm Test in the Café. Rhythm Test from when you first start the game. Shows a black screen with the Wii cursor available.Īir Rally's epilogue. Loads up the title screen after pressing A on this screen.

    rhythm heaven fever interview

    (Source: CebolaBros64 (Gecko codes)) Listing Entry Number






    Rhythm heaven fever interview